icehollow 0 Posted January 7, 2007 well i'll put it straight out there , i want a group of units to go through the Karate Kata animation , so how would i do this . i get the bit about removing weapons , ex : "removeallweapons this ; <now what?>" also will they stay in this animation? cuz thats what i want. P.S how do people get the cinematic looking screenshots in the arma photo thread? the only way i know how to get screenshots is using Fraps . to explain further , id like to take cinematic looking screenshots of units doing certain poses , ect. all help appreaciated! Share this post Link to post Share on other sites
simba 0 Posted January 7, 2007 if you want an animation to be performed by the player place in the "on act" field of a trigger : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> player switchMove "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh" list of movements if you want to take nice pics or movies , place in the same on act field <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">player exec "camera.sqs this is the free camera , to take screenshots , use Fraps. Share this post Link to post Share on other sites
miggie 0 Posted January 7, 2007 when i use the free camera thing .. i see a white crosshair on my screen .. how can i get rid of that ? thanks Share this post Link to post Share on other sites
Guest Posted January 7, 2007 As a note, some of the animations are constant(like '"at ease") where once the unit has performed the animation they *can* remain in that final position of the animation, ive seen it takes safe to allow them to remain constant, I could only assume that setting back to Aware and up would disable them again. Just thought id throw this in. Share this post Link to post Share on other sites
icehollow 0 Posted January 8, 2007 Gah! i must be doing something wrong , i set up the officer unit , took away all his weapons , then set up a trigger with the animation , but he just stood there in the tests.... can someone send me some screens of what im meant to be doing plz? Share this post Link to post Share on other sites
SenseleSS Violence 0 Posted January 8, 2007 name the officer s1 use<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">s1 switchMove "AmovPercMstpSnonWnonDnon_exerciseKata" trigger the trigger Share this post Link to post Share on other sites
icehollow 0 Posted January 8, 2007 sorry guys , i still can't get it working , can someone send me a screen of what they've put into the trigger setup screen? Share this post Link to post Share on other sites
SenseleSS Violence 0 Posted January 8, 2007 extract this rar to your C:\Documents and Settings\username\My Documents\ArmA\missions open anim in the editor on the intro map....Rahmadi click preview and walk towards the other guy.....with a bit of like he'll try and kick the shit outta ya.... Share this post Link to post Share on other sites