teaser 0 Posted January 6, 2007 hello guys, i just want bohemia to add rag doll to soldiers. not completely ragdoll, byt tey can mix ragdoll with preanimated. it is hard to explain, but if a soldier os on a hill, and i get a head shot, maybe he should die in a prescripted death, but put the rag doll on his head, so when i shoot him, in teh head, it hinda wobles back and tothe front as hes falling to the ground. i remmerb this from a movie, where a guy shoots another guy with a deagle at point blank, and that guys head goes back 2 or 3 inches then goes front 2 and then he is DEAD lol. also make the scripted deaths, but make it so that maybe when im on a hill, and i die, the body can roll down. kinda make the preanimated deaths, but also add the high density, and mass ragdoll AFTER the pre animation. also if im in an airplane and it blows up, we dont need preanimation, we need the guy flying REAlisticallyto the ground. lol, well i hope you guys make my point. they should add at least some kind of rag doll, to make it a littttle bit more fun, so you wont go" oh, ok i shoot him now in 5 sec, and how he is going to die is like this....." you shopuld think" kk, here comes a headshot,, BOOM!!, HOLY SH..t did u c that face plant he made when he dropped, LOL i DIDDNT EXPECT THAT!" lol just a request for bohemia to add half ragdool half preanimated. eve seen games have that. thanks guys. =D great game, love it.just adding my opinion to make the game a little better. lol i use firefox =D Share this post Link to post Share on other sites
Maddmatt 1 Posted January 6, 2007 It has been explained why there is no ragdoll physics. 200+ soldiers fighting and ragdoll physics don't go down too well with current PCs. Share this post Link to post Share on other sites
sorrow 0 Posted January 6, 2007 yes, I was rather surprised actually when i found out that there are no ragdolls in ArmA, reminds me a lot of Boiling Point... of course I would like to see some ragdolls, However I'm pretty sure we would never see ragdolls im ArmA and it should be very low priority for BI Share this post Link to post Share on other sites
teaser 0 Posted January 6, 2007 yes but they could add slight ragdolls lk i said. for eaxmple in giant battles its unnesessary, maybe add lk 2 arms ragdoll so ittl be diff. but when thers not a lot of ppl lets say 5 or 10 or 20 its good to add some preanimatied folllowed by ragdoll. also when i throw a nade and blow some one up, there shldnt be death animation, realistic, realitic ragdoll, lots of mass and density in the model. please understand that i believe the game is good and fun and perfect with some flaws, but i am just trying to add my ideas to make it less " im gonna kill him and i no exactly how hes going to die, and there no need to walk up to him to check what positoon he landed in, faceplant or on the back, where are his arms etc" Share this post Link to post Share on other sites
wamingo 1 Posted January 6, 2007 ragdoll uses a horrible amount of resources. A proper transition between current animation and death animation would be better and not very cpu intensive. imo, ragdoll is just a hype feature. Share this post Link to post Share on other sites
Average Joe 0 Posted January 6, 2007 ArmA is currently one of the most demanding pc games out. Whilst sounding a good idea in theory adding this feature would most likely doom us all Share this post Link to post Share on other sites
raedor 8 Posted January 6, 2007 Closing. Please stop opening senseless topics with requests. Better add them here. Thanks. Share this post Link to post Share on other sites