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benreeper

Dialogues

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Does user input still freeze when a dialogue is created, i.e. can only the dialogues control be accessed and not the keyboard, mapclicks , etc? In other words can you make a device that works like the map radio and or can resorces be dynamic?

--Ben

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AFAIK, Dialogs stop the player from running/shooting/etc.

However, you supposedly can use key event handlers so you can make your dialog respond to key presses. Handy for things like camera control, remote vehicle control, and updating lists of values when something changes.

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So if I understand correctly, you can still use the keyboard with dialogues open?

--Ben

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