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Nevres

Redrawing issues

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Im having some issues with the redrawing on the demo, whenever i turn it takes around 1 second for everything on the screen to redraw itself, if i turn away and then turn back it does the same.

The problem here is that enemy movement is lost with all the redrawing happening on screen, i have to wait about 1-3 seconds so that every graphic in the screen refreshes to catch something moving.

Has anybody else noticed this?

Is there any fix?

Thanks

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What? Wrong forum section and no graphics settings or system specs? Wild guess.. turn off v-sync, and tone down some settings like texture and object detail wink_o.gif .

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Oops, sorry

Specs

P4 3.0 HT

2MB Ram

Geforce 7900GS 256

and ive tinkered with the settings, however i have not touched v-sync will try thanks

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