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Dudester

time dead bodies stay on the map

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Amount of time bodies stay on the map when dead. Now let me think wasn't this an ofp problem wich caused fps to drop, that is untill they fixed it. Is this the same team that made ofp, if so why are the dead bodies not disappearing quick like in the ofp fix, instead of using up the fps. So far i have played this game about 4 times in 1 month. The reason been i just don't enjoy it like i did ofp. I am sick to death of the sever time outs on dedicated servers the running on the spot. I had so much hope for this game but so much has disappointed me.

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I agree with you but this is not a troubleshooting issue, put it in the wishlist on the forums or the bug list on the wiki...

Expect a close lol

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This was never an OFP feature, AFAIK isn't an ArmA feature, it was done by scripting.

Moving.

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