hedcrusha 0 Posted December 31, 2006 Hi im new to modding a ofp and arma game! Just wanted to know if its possible to change the accuracy of weapons! so they will be more accurate for some weapons? If so could you tell me witch file i should edit and in witch pbo file to find the script!? Thanks in advance. Share this post Link to post Share on other sites
iLL 0 Posted December 31, 2006 Modifying original BIS addons is kinda classed as cheating, I wouldnt advise doing it, but you can change the recoil value in the config.cpp of an addon. Share this post Link to post Share on other sites
hedcrusha 0 Posted December 31, 2006 Thanks but i want to make an addon (my own pbo) using some sounds ive replaced and adding more accuracy to some weapons. Ive looked in weapons.pbo and ca.pbo and a few others but cant find anything relating to accuracy. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted January 1, 2007 Thanks but i want to make an addon (my own pbo) using some sounds ive replaced and adding more accuracy to some weapons.Ive looked in weapons.pbo and ca.pbo and a few others but cant find anything relating to accuracy. Accuracy is determined by more than one thing. Most if it is the dispersion of the weapon (found in the config under the CfgWeapons). Recoil contributes to it too, dexterity and initspeed (muzzle velocity) also effect it. Share this post Link to post Share on other sites
hedcrusha 0 Posted January 1, 2007 Thanks i will try it out and see what i can come up with! Share this post Link to post Share on other sites
hedcrusha 0 Posted January 1, 2007 @ KyleSarnik, just wondering if i should lower dispersion or higher it? Share this post Link to post Share on other sites
Kirby 2 Posted January 1, 2007 Lower = More Accurate Higher = Less accurate Share this post Link to post Share on other sites
marcusm_uk 0 Posted January 1, 2007 I assume JAM will be made for ArmA as well? marcus Share this post Link to post Share on other sites
hedcrusha 0 Posted January 1, 2007 Thanks alot! going to try it out now. Also whats JAM? Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted January 1, 2007 Also, your game settings have a *HUGE* effect on weapon accuracys of the AI, but that's global. Not to be a self promotionalist, but read here: Realistic Skill and Precision Values Precision 0.4000 reminds me a lot of the various High Density Fire missions around. The AI can't shoot for crap, but the player does still. Share this post Link to post Share on other sites
marcusm_uk 0 Posted January 1, 2007 Thanks alot! going to try it out now. Also whats JAM? It was a ammo standard created for Op Flashpoint, it increased the dispersion. Many addons used JAM 1,2 or 3. Marcus Share this post Link to post Share on other sites
evilnate 0 Posted January 1, 2007 *response deleted* Share this post Link to post Share on other sites
hedcrusha 0 Posted January 1, 2007 Well ive lowerd all the dispersions of rifles and woah its make a great difference i can now actualy hit somthing from a good range too! Also when you sprint the crosshair changes to a cross i dont suppose theres any way of changing the default crosshair to the cross or changing it to a dot?? Another thing if i create my own pbo file and pop it in addons and use arma launcher to select my mod will it use my modded config in the pbo over the weapons pbo? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted January 1, 2007 Well ive lowerd all the dispersions of rifles and woah its make a great difference i can now actualy hit somthing from a good range too! Also when you sprint the crosshair changes to a cross i dont suppose theres any way of changing the default crosshair to the cross or changing it to a dot?? Another thing if i create my own pbo file and pop it in addons and use arma launcher to select my mod will it use my modded config in the pbo over the weapons pbo? You can change the weapon's crosshairs, they're called cursors in the config. Share this post Link to post Share on other sites
hedcrusha 0 Posted January 1, 2007 Thanks for the help. @ KyleSarnik im trying to make my own pbo but im having probs. Ive made a dir and in it ive put my config.cpp, CfgWeaponCursors.hpp and cfgWeapons.hpp that ive edited and also a data dir and a sound dir in that with my new sounds in it. Now when i pbo it and use the mod launcher to use my pbo the game loads up with no sound no textures and a weird menu screen that looks like when you make your windows taskbar realy high to half of the screen. Any idea what im doing wrong? Share this post Link to post Share on other sites