hund 0 Posted December 9, 2006 Right, I'm doing a PvP mission that involves a US patrols and insurgents dressed as civilians. I want the mission to fail for the americans if they shoot too many innocent civilians, and the rating system http://community.bistudio.com/wiki/rating seems ideal for this purpose. The trouble is, I don't really fathom the whole concept of ratings. So my humble question is: How do i make a mission fail if the players waste too many civvies? Sincerely, Hund Share this post Link to post Share on other sites
hund 0 Posted December 9, 2006 Oh darn, I messed it up there. Think I have an answer for my own question... Â Add a trigger: condition: rating unitname <=negativenumber unitname is name of unit and negative number is the negative rating needed to trigger the trigger. But this does lead to a new and improved question: The above trick only works for single units it seems, how does one go about making it work for an entire group? Or even a side (eg. if Blufor kills indiscriminately, they lose the battle)? Share this post Link to post Share on other sites
multikiller 0 Posted December 10, 2006 Oh darn, I messed it up there.Think I have an answer for my own question... Â Add a trigger: condition: rating unitname <=negativenumber unitname is name of unit and negative number is the negative rating needed to trigger the trigger. But this does lead to a new and improved question: The above trick only works for single units it seems, how does one go about making it work for an entire group? Or even a side (eg. if Blufor kills indiscriminately, they lose the battle)? condition: rating unitname <=negativenumber change unitname to groupname? Share this post Link to post Share on other sites
beta 0 Posted December 10, 2006 Could also add all the rating together (for various units/groups) then check the condition. ie: (unit1 + unit2 + unit3 + ... + unitn) <= negativenumber Share this post Link to post Share on other sites
breeze 0 Posted December 17, 2006 Can the reating be configured to display a Kill ratio for each player? So at the end of a round the player could view His or her name and their Kill ratio? I'd like the end of my mission to display something like Town Held ---West Wins !!! And then display each players name Name Kills Deaths Bob 4 4 Joe 3 6 Evil 12 3 Cindy Shooter Could this be done? Share this post Link to post Share on other sites