Birdy1512 0 Posted November 27, 2006 I'll get 2 arma licences, with 1 licences I want to create a windows based server. OFP had a server.exe for hosting a server with dvd or cd, is it in arma too ? If i start the server.exe does the server need a full graphic card or is it possible with a onboard card ? which ports needs arma ? thanks for help Share this post Link to post Share on other sites
T J 0 Posted November 27, 2006 add <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-server -config=server.cfg to your arma shortcut. Dont think you'll need two licences though, even if the server is running the same CD Key as ONE of the players, it will still run ok. Only when 2 or more players with same CD key try and join is there the message "CD Key in Use" arma default port is 2302, but you can use what you want by editing the config, see the bis wiki about dedicated servers for info TJ Share this post Link to post Share on other sites
Placebo 29 Posted November 30, 2006 Moving to ArmA:MP Share this post Link to post Share on other sites
PeterEyres 0 Posted December 2, 2006 My friend has a (dedi windows) server up running, but when we both join it is just stuck on waiting for host. How do we bring choose missions etc? EDIT- ah okay the old admin login commands, found it! Share this post Link to post Share on other sites
HitSqdhaXor 0 Posted December 3, 2006 Startup Shortcut Params: ======================= \%path%\arma.exe" -server -config=server.cfg -nomap server.cfg: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> passwordAdmin = "pAsSwOrD"; // Admin Password hostname="SERVER NAME GOES HERE"; MaxPlayers=25; // Set Max Number of players motdInterval=5; // MOTD Line Delay motd[]= { "Welcome to The Dedicated Server.", "Any line of text can go here.", }; // MOTD Displayed on Connect voteThreshold=0.5; // Number of % votes needed to elect voteMissionPlayers=3; // Voting can be initiated when this many players connect kickduplicate=1; // Kick Duplicated ID's equalModRequired=1; // Make Sure we are all using the same code class Missions { class Mission01 { template = MISSION_NAME_HERE; // DO NOT include the .pbo extension cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission02 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission03 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission04 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission05 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission06 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission07 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; class Mission08 { template = MISSION_NAME_HERE; cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet }; // descriptions of more missions may follow }; The question is ... Do I need to add any of these gamespy servers to the config?? (Server keeps dropping from the Internet List) No firewall/Router s in use) reportingIP="armedass.ms12.gamespy.com"; or reportingIP="armedass.master.gamespy.com"; or reportingIP="armedass.available.gamespy.com"; Share this post Link to post Share on other sites