Kilo Zulu 0 Posted November 2, 2006 I've got a mission where players are supposed to take out some tanks. Â I've left it pretty open-ended in how they go about doing it, but I want to ensure they experience a challenge. Â My players, ever resourceful, have made the mission a cake-walk by stealing the enemy's helicopters and using them to complete the mission. I don't want to litter the map with shilka's or AA units. Â Besides, I watched a Hind take three direct hits from AA infantry and not even drop below 1/2 health. Â What I thought would be more reasonable is if the enemy could call in air support, in the form of a couple jets. Â How do I create a trigger that only reacts if the players are detected while flying one of the mission's aircraft? BTW, there are only 6 aircraft in the mission - 3 MI24 and 3 MI17. Â I've already given them the names mi24_1, mi24_2, etc. I did see some code to only detect ground troops that went: ("LAND" counttype thislist) > 0 Is it something as simple as replacing the "LAND" with "AIR"? Thanks! Share this post Link to post Share on other sites
macguba 0 Posted November 3, 2006 I think so, yes, although I can't remember if its "AIR". You'll find it buried in the comref somewhere. Share this post Link to post Share on other sites
Kilo Zulu 0 Posted November 3, 2006 Air Class Vehicles are listed as: All >All Vehicles >>Air >>>Helicopter >>>>etc. >>>Plane >>>>etc. Is that what I'm looking for? Share this post Link to post Share on other sites
Metal Heart 0 Posted November 3, 2006 Yes. http://www.ofpec.com/COMREF/vehicles.php A 'west detected by east' trigger covering the area condition: "Air" countType thislist > 0 onActivation: hint "West aircraft detected by east"; airsupport=true; ...should do the trick. You could synchronize this trigger with the jets' 1st waypoint or have ?airsupport in their 1st waypoint condition. Share this post Link to post Share on other sites