cobra5000 0 Posted October 30, 2006 I now start to try create a campaign of my own that will called "FLYING SHARKS" and i have a few questions: 1. What i can do that the camera will turn to the front view human face and objects? 2. How i make a radio message that if i do wrong thing, the message will appear and if i do true thing, the message will not appear like: if i don't contact with the tower, the message will appear and if i contact with the tower, the message will not appear ? 3.Do you know how i do that the Hold waypoint will switch to next waypoint? soon as i can, i will bring the first pictures of my campaign Share this post Link to post Share on other sites
Nightjay0044 1 Posted November 3, 2006 3.Do you know how i do that the Hold waypoint will switch to next waypoint? Well I can answer this one directly. Create a trigger (F3) in mission editor interface. Elements: Axis A: 0 Axis B: 0 Activation: Switch. Then syncronize the trigger using (F5) on the editor interface and click on the trigger and hold the "left mouse" button and drag is to the "Hold" waypoint desired for effection. just leave everything else ignored in the trigger besides those elements. Anyway I believe that's how you do it, you might want to test and make sure.. Also to generalize your first two questions. If you want sound for your 2nd question, you will need human voice or some type of voice to appear fi you want sounds. To your 1st question, that will need to be delt with in camera scripting if you are familar with that? Also your first two questions relate to the functions of some type of scripting. Respectfully, NightJay0044 Share this post Link to post Share on other sites
macguba 0 Posted November 3, 2006 1. Please explain more. You'll probably need to learn camera scripting 2. setRadioMsg For example, in a trigger: Condition: x and not y On Activation: 1 setRadioMsg "your text" Share this post Link to post Share on other sites