Tom_48_97 523 Posted August 19, 2006 Hello all, My problem seems to be a quite simple, but I haven’t found the solution, like since some years, I work my texture on Photoshop 7, then I save my PSD and export it in TGA (32/pixel) and I open it on TextView. No problem for the moment, but it’s after… I open WRPTools, and this is my surprise: So it's not the first time, I make a try with it, but this once, the problem is real My PAA file is fully read by TextView, not by WRPTools and OFP Engine. So if someone have the solution, I will be happy, during this time, I continu make some try with differents parameters. In anyway, thanks, for reading this topic, and also for the answer if you have it Have a good day. List of tests that have been already made: Order of use : Photoshop -> TextView -> WRPTools Export TGA => 32bits/Pixels without RLE compress PAA Wrong Not read by WRPTools Export TGA => 24bits/Pixels without RLE compress PAA Wrong Not read by WRPTools Export TGA => 16bits/Pixels without RLE compress PAA Wrong Not read by WRPTools Export TGA => 32bits/Pixels without RLE compress PAC Wrong Not read by WRPTools Export TGA => 24bits/Pixels without RLE compress PAC Wrong Not read by WRPTools Export TGA => 16bits/Pixels without RLE compress PAC Wrong Not read by WRPTools Export TGA => 32bits/Pixels with RLE compress Wrong Not read by TextView Export TGA => 24bits/Pixels with RLE compress Wrong Not read by TextView Export TGA => 16bits/Pixels with RLE compress Wrong Not read by TextView Export JPG => without ICC PAA Wrong Not read by WRPTools Export JPG => with ICC PAA Wrong Not read by WRPTools Well, conclusion number 1, I have absolutly no idea of the location of the problem, now, I will get a try with PAATools, but I'am not dreaming, the result will probably the same. Order of use : Photoshop -> PAATools -> WRPTools The same result, now, I don't know what I can try S.O.S. Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 19, 2006 Hello all, Friend, moderators, you can close this topic, I have my solution, it's a quit simple ^^. In fact, WRPTools like ofp can't read any files textures that have more than 8 characters in their names. Thanks to Sparky Have a good day, and thanks to all Edition rules for WRP textures : Exportation of the TGA : 32 bits without RLE compression Then, the file name will be not more longer than 8 "caracters" Example : 12345678.paa Just that a1b1c1d1.paa Share this post Link to post Share on other sites