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RobFire91

.ext Files

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Hello everyone, I was reading the FAQ and I was looking at how to put music into your mission, and it says I need a description.ext file. How do I make a .ext file?

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.ext file is a text file. Make a txt file and change the extension to ext. You can also associate the extensions (.sqm .sqs .sqf .ext .cpp .cfg) with notepad to make editing them a little easier.

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Or get this excelent file manager: Total Commander

It's the best file manager I've seen, and you can open any file with notepad just by selecting it and press F4!

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OK, I see what you are saying, thank you for the clarification. I've made my description.ext file and this is what I have inside it.

class CfgMusic

{

tracks[]=

{

junglework

};

class junglework

{

name = "junglework";

sound[] = {\music\junglework.ogg, db+0, 1.0};

};

I have the music folder and the .ogg file inside the music folder, put the song is not showing up when I try to activate it through a trigger or waypoint. I've made sure the name of the music file is the same as mentioned in the .ext files. What am I doing wrong?

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do you call it with

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">playMusic "jade"

or

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">playMusic "junglework"

huh.gif

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Oh yeah, I forgot to post saying I fixed that and it still won't show up.

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