GAU-8 0 Posted August 14, 2006 hey guys, not sure if this post goes here, or into mission building. (but it IS MP related) im at loss here and cant figure it out. and dont know how to say it properly how is "DM"type, "go to next available unit" type, and traditional "one death per map rotation" spawning handled? when i make my mission, i know that any unit i want to be playable for online, i tag them "playable" rather than "player". but what am i doing wrong ? it doesnt let me go to "next available unit". i just get the dissorientating /seasick SEAGULL view. basically im trying to find out the SPECIFIC critera that makes the game give you... . one death, and you get the seasick seagull .you die, and take over next availble unit. (which im curious about, how is this handled? per squad/group/army?? (i.e. you can only respawn as many times you have units avialable for only 1 group?) .complete respawn until time/match limit is over. thx Share this post Link to post Share on other sites
Metal Heart 0 Posted August 14, 2006 Try respawn tutorial from: http://www.ofpec.com/ed_depot/tutes.htm And mission editing questions go to mission editing, doesn't matter if it's single or multiplayer question. Share this post Link to post Share on other sites
hoz 0 Posted August 14, 2006 Moving to mission editing. Share this post Link to post Share on other sites