l etranger 5 Posted June 18, 2006 Hello On all screenshots and video we can see see that Sahrani is mainly made of flat ground, there is hills & mountains but that's not to human scale. It mean no cover, no tactical topography approach, you can prone but it will not help you if you are under fire. In OFP there is an option to put the terrain a bit bumpy, that is very realist and add a lot of immersion to OFP, because it emulate the real world chaotic natural terrain and compensate for the lack of grass & high grass (that ofp don't handle). And from what i see, ArmA shots & videos are already made with high terrain details : http://pix.nofrag.com/f2/54/6e83a19b207ef523eebe8b79f6e2.jpg There is already not much objects on the Saharani terrains (the south as a desertic area) and it seem that's not better on the other part of the island. I fear Saharani can't offer much good location to do interesting fight for mission makers. Share this post Link to post Share on other sites
ebns72 0 Posted June 18, 2006 The southern part, where it is desert, maybe it will be somewhat barren. However, in the desert we have still seen plenty of shrubs and presumably most of the southern fighting will take place in urban environments anyway. As for the northern part, however, there should be plenty of cover: http://www.armed-assault-zone.com/images/photoalbum/80.jpg http://www.armed-assault-zone.com/images/photoalbum/101.jpg http://www.armed-assault-zone.com/images/photoalbum/79.jpg Share this post Link to post Share on other sites
Ukraineboy 0 Posted June 18, 2006 Speculation, all speculation. Screenshots and a few videos don't show you anywhere near the 400km^2 island. When demo comes out, be sure to come out with this comment, but for now better to leave it be. Share this post Link to post Share on other sites
chipper 0 Posted June 18, 2006 Well if you look at the fake google earth picture you can see there are more mountains in the north. South does look a bit flat. Saharni Picture Share this post Link to post Share on other sites
Metal Heart 0 Posted June 18, 2006 I think that like in OFP, the choice is yours (well in SP and own server anyway): 1. large view distance 2. bumpy terrain (=small terrain grid) 3. both with low fps Share this post Link to post Share on other sites
Trueman 0 Posted June 18, 2006 I agree, we need a tiny map grid what allows us to create smaller map conditions. I have tryed to made one of these on my maps but no succes. It is one of my biggest wishes (as automatic addon transfer) in ArmA. Share this post Link to post Share on other sites
bravo 6 0 Posted June 18, 2006 would be very nice and more realistic for sure maybe BIS already done it?.. Share this post Link to post Share on other sites
Major Fubar 0 Posted June 18, 2006 I really can't see the need for this type of speculation based on a few screenshots. There are plenty of exisintg specualtion threads if you fee you have to, though. Share this post Link to post Share on other sites