demonhunter212 0 Posted April 17, 2006 Okay, I'm trying to make a mine field but I have no idea what the Shell names are other than the Heat105 one. Could you possibly list all BIS Default Explosives and their script names? Share this post Link to post Share on other sites
raedor 8 Posted April 17, 2006 Erm? http://www.flashpoint1985.com/docs/comref_102002/comref.html Quote[/b] ]+ Shell73 + Heat73 + Shell105 + Heat105 + Shell120 + Heat120 + Shell125 + Heat125 Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted April 17, 2006 Here's something for you. Paste this into the init feild of any unit, and it will tell you the weapon name, muzzle name, fire mode name, and ammo type when they fire. This is especially usefull when working with user made addons that didn't document it in the readme. this addeventhandler ["fired", {hintC format["weapon: ""%1"" \nmuzzle: ""%2"" \nmode: ""%3"" \nammo: ""%2""", _this select 1, _this select 2, _this select 3, _this select 4]}] Share this post Link to post Share on other sites
the unknown 0 Posted April 17, 2006 If its a AP minefield i suggest you use the handgrenade and also there is this program called chris's ofp script editor its very use full just type it into a search engine. it has all the weapon/ammo names in it The Unknown Share this post Link to post Share on other sites