eestikas88 0 Posted February 24, 2006 how do i put the soldier on resistance side? it's civilian at the moment. Share this post Link to post Share on other sites
j w 0 Posted February 24, 2006 how do i put the soldier on resistance side?it's civilian at the moment. Trough config. There is a defineside or somethin, should be easy to see. Share this post Link to post Share on other sites
Messiah 2 Posted February 24, 2006 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">side=# where # 0 = east 1 = west 2 = resistance 3 = civie those are the default numbering, but you can change them in the define section of the config: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 you could also just write Teast, Twest, Tguerrila and Tcivilian i think - never tried it though Share this post Link to post Share on other sites
somebloke 0 Posted February 24, 2006 TEast TWest etc do actually work, but to what extent i don't know, i've only used them to change certain units to correct sides. Share this post Link to post Share on other sites
eestikas88 0 Posted February 24, 2006 got it working. on west side now. i think it's in alpha stage now maybe almost beta. there won't be delta version things to do. wounded textures. gear. get boots correctly textured. the cap needs to be changed into something else. i was thinking about using the Scar for weapon,the soldier doesn't look realistic anyway at the moment. look at my sig. soldiers should look like them,only with green camo Share this post Link to post Share on other sites
ag_smith 0 Posted February 24, 2006 most lods are untextured For soldier model, only resolution (the numbered ones) and view-pilot LODs should be textured. Others should be left untextured. Share this post Link to post Share on other sites
eestikas88 0 Posted February 24, 2006 thats what i did. made some gear too.basically just some green boxes,nothing fancy. Share this post Link to post Share on other sites
j w 0 Posted February 24, 2006 Sounds like this is going somewhere. Pics, pics give us pics Share this post Link to post Share on other sites
eestikas88 0 Posted February 25, 2006 i was sleeping,no progress yet. still busy getting gear on it. if some can make/give gear like on this pic http://www.scoutspataljon.ee/images....ide.JPG then it would be almost done. note: I won't make any screenshots unless i have made some progress. So stop asking. Share this post Link to post Share on other sites
eestikas88 0 Posted February 25, 2006 lol i accidentally copied/pasted/deleted the wrong files and i had start from where i was yesterday morning everything is ok now,i'm back on track still the wounded textures caused me a headche,so i left them out. the armpatches did that too,so i left them out too.But i got them in the folder with wounded textures. The boots still suck. The gear is just 4 black boxes still. I'm quite bored and pissed now so i go and make some screens. will inlude the armpatches and wounded textures tomorrow. Most likely i will use somekind of a backpack addon for gear. but to keep you checking this thread:2 new screens the camo is a bit darker now. http://img161.imageshack.us/img161/9596/tn0mo.jpg http://img161.imageshack.us/img161/716/tn15sk.jpg Share this post Link to post Share on other sites
eestikas88 0 Posted February 25, 2006 tried the other model too. looks much better,doesn't it? http://img118.imageshack.us/img118/9030/progress5rm.jpg Share this post Link to post Share on other sites
kala 0 Posted February 25, 2006 It does look better with that another model, add an kevlar helmet too. Share this post Link to post Share on other sites
eestikas88 0 Posted February 25, 2006 will do that,i just need to change some textures then anyone got a backpack model somewhere? if not,then i can search ofp.info.... i'm trying to get a good vest texture too,so the soldier would be more realistic. if i make those,then i just have to make kneepads. btw,i'm using HKG3 for weapon at the moment.They fit to together so good Share this post Link to post Share on other sites
RyanRyzzo 0 Posted February 25, 2006 Nice, absolutely! Share this post Link to post Share on other sites
eestikas88 0 Posted February 25, 2006 i made a new texture for the helmet.Totally fictional,but it looks good. Share this post Link to post Share on other sites
Blackbuck 9 Posted February 25, 2006 for a vest texture you could just use an OD green Tan or Black as a plain texture a sample of which should be easy to find Share this post Link to post Share on other sites
eestikas88 0 Posted February 26, 2006 thanks. yes it was easy to find. heheh some pics now What has been done: Flag added Scoutsbattalion sign added Vest texture OD green tan.Looks like it's made by my granny but oh well it fits good and it is warm see me here a question: How is this part called? Share this post Link to post Share on other sites
rellikki 7 Posted February 26, 2006 How is this part called? Camel bag Share this post Link to post Share on other sites
eestikas88 0 Posted February 26, 2006 things to do then: camel bag knee pads wounded textures won't be included by me,if you want to do them, then they will be in .pbo file. the camel bags are not actally needed.as the water bottle is already in one of those packs. Share this post Link to post Share on other sites
ag_smith 0 Posted February 26, 2006 the camel bags are not actally needed.as the water bottle is already in one of those packs. I'm not really sure what you mean, but it's the Camelbak, that acutally holds water. Since I see Estonian army use a lot of older US equipment, you could always use HYK models as a source for helmets/backpacks/gear whatever. They're open-source as long as you give him a credit for what you take. Share this post Link to post Share on other sites
eestikas88 0 Posted February 26, 2006 didn't know that. but hell yeah i'll use this stuff. my knee pads suck anyways and vest too. i'll grab some backpacks too. we sure do use US army stuff. But hey,we dont use old stuff. BTR doesn't count Can't use HYK models.Only textures.O2 gives a load error. Share this post Link to post Share on other sites
eestikas88 0 Posted February 26, 2006 i tried Earl&Suchey marine pack. The equipment fits good but i won't use it if i don't get a permission. Are the authors in ofp community still,have they left contact details? i removed that od green tan texture and replaced it with the camo texture i use for the rest of body. Share this post Link to post Share on other sites
ag_smith 0 Posted February 26, 2006 Can't use HYK models.Only textures.O2 gives a load error. You have to use ODOL Explorer convert HYK p3ds from ODOL to MLOD format. Only MLOD format is openable in O2. Share this post Link to post Share on other sites