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rookie94

DisableAI

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In my mission I want some civs to be rescued by me.

I try to make them wait until I gets there (could take a while), and then get into a truck and leave.

Everything works exept the first part, when I gets there they are gone. I have tried with the Stop true and LockWP true commands, but they doesn't work properly.

Now I try with Disable "move", and they seems to be waiting, but can I make them move again?

rookie94  confused.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (rookie94 @ Jan. 20 2002,23:55)</td></tr><tr><td id="QUOTE">Now I try with Disable "move", and they seems to be waiting, but can I make them move again?<span id='postcolor'>

Unfortunatelly disableAI cannot currently be canceled. If you will disable some part of AI, it will stay disabled.

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Do you have any other ideas on how to make them stay where they are?

rookie94

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I use the DoStop command to halt units where they are.

A simpler way could be the HOLD waypoint...completely halts units...

Or just shoot them and they will stay put wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Bloodmixer @ Jan. 21 2002,22:51)</td></tr><tr><td id="QUOTE">I use the DoStop command to halt units where they are.

A simpler way could be the HOLD waypoint...completely halts units...

Or just shoot them and they will stay put wink.gif<span id='postcolor'>

Ah... just like me smile.gif

I couldn't get a Blackhawk to land where I wanted it to, so I shot it down instead *S*

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Frizbee @ Jan. 22 2002,01:31)</td></tr><tr><td id="QUOTE">I couldn't get a Blackhawk to land where I wanted it to, so I shot it down instead *S*<span id='postcolor'>

Man, I wonder what a shrink would think of such violent impulses. biggrin.gif

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