lukemax 0 Posted January 17, 2006 Hi all I made a basic model of a UAV however thoe, there are many other UAV addons out there which i wont try and out do but i wanted to know if its anyway possible to create a UAV with no misson.sqm and such files inside? Luke Share this post Link to post Share on other sites
klavan 0 Posted January 17, 2006 .....there are many other UAV addons out there..... Please tell me where!!! Klavan PS Btw, i'm not sure wath do you mean when you talk about .sqm file to add into the addon. This type of file is the basic file where all the info are stored when you create one mission (addons requirements, units type and position and so on). Do you meant scripts? Share this post Link to post Share on other sites
lukemax 0 Posted January 17, 2006 BW MOD fennak I meant you had to put init files inside the misson folder and such for it to work Share this post Link to post Share on other sites
sirglider 0 Posted January 17, 2006 Quote[/b] ]BW MOD fennakI meant you had to put init files inside the misson folder and such for it to work There are three alternatives to include a dialog with an addon: 1. In a ressource.hpp for example which is included in your addon folder. To use it, you need to include a reference line in your description.ext file in your mission.sqm 2. To include your dialog code directly in your description.ext file in your mission folder. Not recommended, because it might be an error source in copying the whole code in each description.ext 3. In the ressource.bin or ressource.hpp of your mod\bin folder To let you know, I'm working on such a dialog for our UAV. For the tests, I include my code in the description.ext to be able to change it during the mission edition. When everything will be ready, it will be then included in our ressource.hpp of our Mod. Enjoy! Share this post Link to post Share on other sites
raedor 8 Posted January 17, 2006 .....there are many other UAV addons out there..... Please tell me where!!! Klavan PS Btw, i'm not sure wath do you mean when you talk about .sqm file to add into the addon. This type of file is the basic file where all the info are stored when you create one mission (addons requirements, units type and position and so on). Do you meant scripts? This one is well scripted... http://www.flashpoint1985.com/cgi-bin....=dragon Share this post Link to post Share on other sites