b_ringer25 0 Posted December 2, 2005 Ok got a slight situation here. Hopefully someone can help that doesn't ask a lot of questions like why or for what for or anything like that ^-^. Ok heres the problem my configs do not work. I tinker with them a little to get them right way I want them and they get screwed up. So if someone could be so kind to post a wrp config with a few island names already on their. I would be much obliged if you could do this for me. For those who say search the forums? I did and tried theirs but when i get to what i want and tinker it. It messes up. Share this post Link to post Share on other sites
.pablo. 0 Posted December 2, 2005 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// Rangeley #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 class CfgPatches { class Rangeley { units[] = {}; weapons[] = {}; worlds[] = {"Rangeley"}; requiredVersion = 1.46; }; }; class CfgVehicles{}; class CfgSurfaces { class Default {}; }; class CfgEnvSounds {}; class CfgWorlds { class DefaultWorld {}; class Rangeley: DefaultWorld { access=3; description="Rangeley"; icon="_eden.paa"; worldName="\Rangeley\Rangeley.wrp"; plateFormat="RL$ - #####"; plateLetters="ABCDEGHIKLMNOPRSTVXZ"; startTime="12:00"; startDate="26/4/87"; centerPosition[]={6375,6375,0}; startWeather=0.300000; startFog=0.000000; forecastWeather=0.300000; forecastFog=0.000000; seagullPos[]={6375,6375,100}; ilsPosition[]={0,0,0}; ilsDirection[]={0,0.080000,1}; ilsTaxiIn[]={}; ilsTaxiOff[]={}; class Sounds { sounds[]={}; }; class Animation { vehicles[]={}; }; class Names { class Rangeley_Maine { name="Rangeley, Maine"; position[]={11542.8574, 12428.5713, 0}; }; }; }; }; class CfgWorldList { class Rangeley{}; }; Share this post Link to post Share on other sites