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BadAss -Mapfact.net-

Mapfact.net releases a rucksack addon

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I'll send you a beta today or tomorrow. Could you PM me your mail address, I'm too lazy to upload the file... biggrin_o.gif

Roger that, Looking forward. PM sent!

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@ Aug. 02 2006,14:03)]Any news on that one?

Btw. you'll find my e-mail adress in the read me file just in case i miss something over here.

Ahh my bad, I sent a mail to Raeder Yesterday:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Howdy Raedor,

Until now... everything seems totally fine...

I still have the problem that when I unpack a ruck item, you also get the option "Deactivate Mine", but this could be a problem in my configuration, or is this a known bug?

Until now everything seems totally fine, I will keep you updated if I know more!

Sick

Will report in here, or if you prefer by e-mail, further on.

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Posting here is fine as well. smile_o.gif

The deactivate Mine action menue entry? I don't quite remember - is it even without ECP?

And have you multiplayer tested the thing?

Let's see what Mapfact says but when everything's fine i'll go and do the read me file.

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@ Aug. 02 2006,15:12)]Posting here is fine as well. smile_o.gif

The deactivate Mine action menue entry? I don't quite remember - is it even without ECP?

And have you multiplayer tested the thing?

Let's see what Mapfact says but when everything's fine i'll go and do the read me file.

I only test in Multiplayer, since my community plays OFP coop daily smile_o.gif (If you need some Single Player (I actually never played SP!!wink_o.gif tests, let me know!!wink_o.gif

Gonna check the deactivate mine without ECP... I Should've tested that right away.

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Well I'm back. Let's get this done!

Great! The "deactivate mine" problem only arises when i'm using ecp eventhandlers, even when I make an if statement in the eventhandlers like:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Fired="if(_this select 1 in MAP_RuckSackTypes)then{_this exec""\MAP_Rucksack\Scripts\MAP_DropMag.sqs""} else { _this call (ECP_resources select 41) }"

It still comes up with Deactivate Mine in my action menu

trying to figure out how to get around it, no luck as of yet.

All the rest seems perfectly fine

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Well I'm back. Let's get this done!

Great! The "deactivate mine" problem only arises when i'm using ecp eventhandlers, even when I make an if statement in the eventhandlers like:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Fired="if(_this select 1 in MAP_RuckSackTypes)then{_this exec""\MAP_Rucksack\Scripts\MAP_DropMag.sqs""} else { _this call (ECP_resources select 41) }"

It still comes up with Deactivate Mine in my action menu

trying to figure out how to get around it, no luck as of yet.

All the rest seems perfectly fine

That sounds good. I fixed the modelSpecial thingy, I'm checking it with ECP before the release... only Readme and News are on the todo list now. smile_o.gif

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I'm afraid that I'll get some new stuff onto the todo list. huh.gif

It's just because i've succesfully implemented a new feature into the rucksack! tounge2.gif

That'll require some testing - not too much - but also some work with O2 ....  wink_o.gif

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Well it does what you make it do. The readme file gives some explanation and examples are included in the download, too. wink_o.gif

It doesn't help, some reading is required. That's why i spend some hours writing and translating that stuff. whistle.gif

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