phelican 0 Posted November 9, 2005 Hi there! It's been awhile since I scripted... I've searched the forums but couldn't find any sollusion to my problem. I want to use the game's voices (for example: Contact, enemy tank bla bla bla...) without adding sounds to my mission-file. Is it possible to get the names of all sounds in the game? What I want to do is: playSound "contact" playSound "enemy" playSound "tank" etc. without using my own ogg-files... Anyone? Share this post Link to post Share on other sites
Trapper 0 Posted November 9, 2005 Get CoC Binview and look into the original config.bin file for further details. The ambient sounds are defined as CfgSounds and they are named Rus1 up to Rus20 Eng1 up to Eng41 Alarm Explosion1 Explosion2 Fountain Fire player say "Eng11" for example should play something like "Don't Shoot!" Share this post Link to post Share on other sites
pazuzu 21 Posted November 13, 2005 Ya I always wondered if anybody made a list of these sounds with a short description for each? Share this post Link to post Share on other sites
Trapper 0 Posted November 13, 2005 Eng1-41 doesn't really need a list, as the sound file names you can read with Binview are obvious, but all the russian sounds are named in russian. Share this post Link to post Share on other sites
thobson 38 Posted November 13, 2005 You may wish to look at this: http://www.ofpec.com/yabbse....d=26040 Share this post Link to post Share on other sites