majoris 10 Posted November 2, 2005 I've done tons of research on this, and yes, I've already checked OFPEC... anyways i have my line battle script set up so that it automatically places each unit in a spot aligned with the leader. they'll spawn in that point, but run back into a wedge formation almost immediately. i've tried dostop, stop, etc.. i tried the following line, and it works in keeping them in formation (goes in the init line of the commander): {_x commandmove (getpos _x)} forEach units this but for some reason, the units won't engage the enemy unless they're really close, and only in awkward circumstances. is there any way to prevent them from leaving my custom formation while allowing them to fire and allowing them to move again? btw.. i also tried the 'custom formation' script and it hasn't helped at all. Share this post Link to post Share on other sites
Trapper 0 Posted November 3, 2005 I don't understand if your units are now keeping formation or not. But have a second look at the custom formation script. Most of the time it's able to keep the formation with repeated dostop commands. And it won't stop them from attacking the enemy. If you're using "Hold Fire.", and want to start the attack, don't use "Open fire. Engage at will." It makes AIs leave the default formation and maybe effects your custom formation, too. Use "Open Fire". If they won't fire at all, I guess your formation is too tight. The AI always trys to not shoot their comrades, and maybe there's somekind of 360 degrees safety distance at close range. Share this post Link to post Share on other sites