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Aeon

Iron sight optic zoom

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My reflexion is based upon "what I saw" from OFP, so I don't know if Armed Assault or whatever incoming will inherit from this previous game, but in case I wish suggest a little idea to the devs.

I assigned the second mouse button to "Lock or Zoom" control. The light zoom-in brings a kind of "focus feeling",wich is nice. But you can see farthest again by switching to optic view. This is what I dislike...

Assuming iron sight (->without any magnificient scope) should not zoom-in more than the natural eye view, in spite of that all OFP weapons have otpicsZoomMin/otpicsZoomMax 0.35 or less (less mean greater zoom).

Since I tried otpicsZoomMin/otpicsZoomMax 0.412 the game seems more coherent.

Those parameters with value 0.412 result almost equal to the zoom-in factor from "Lock or Zoom" control, so while my second mouse button pressed if I switch to optic view then the zoom transition become smoother.

Also less zoom on iron sight optics give much comfortable close firefight.

I guess BIS managed these parameters for OFP to encourage players to use optics. For this aim I think they rather should have disadvantaged the cross-hair instead...

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i'd like them to make the guns less accurate using cross hairs. and only properly accurate when using iron sights.

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How realistic, instead they should just drop the fine dot and only have the rough marker which is user for orders mostly.

STGN

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