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Hornet85

Swedish Cold War Crisis

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WONDERFUL UPDATE!

i just got contact with Hornet again.. luckily it was nothing worse then a computer krash..

he sais he should be back online in a couple of weeks...

that means SCWC is not dead yet... thankyou for the support (however small it might be)

modelers, texturers, island editors and scripters/config editors are still wanted!

Geocider, if you want to try, you´re in, just send me a PM..

and, try to learn Photoshop, that is all that is needed to make textures, the rest we can fix together smile_o.gif

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Yey, go SCWC! thumbs-up.gif

I would gladly line up for the long march but you know time...it's a luxury. Looking forward to see some more swedish stuff!

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Glad you didn´t give up. I'm looking forward to a Swedish CWC-campaign more than anything in the (OFP) world. The possibility of SFP4 and SWECWC-mod being released is in fact so great that I´m prepared to crawl back out of the closet and start to build things for OFP again.

But first, tell me what you need most to get the project up and running again...

- Texturers/modellers?

- Islands?

- Missions/campaigns?

From your previous post I take it that most basic models (soldiers in m59 and green Volvo cars) are already made (by SFP4). So if it´s islands, voice acted missions, stories and a complete campaign you need I think I can be of some assistance.

IM me and explain what you need, and I´ll think about it and speak with some friends who are also regular OFP players with quite good artistic skills.

P.S Jag pratar hyfsad svenska ocksĺ (I speak swedish quite fluently)

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Glad you didn´t give up. I'm looking forward to a Swedish CWC-campaign more than anything in the (OFP) world. The possibility of SFP4 and SWECWC-mod being released is in fact so great that I´m prepared to crawl back out of the closet and start to build things for OFP again.

But first, tell me what you need most to get the project up and running again...

- Texturers/modellers?

- Islands?

- Missions/campaigns?

From your previous post I take it that most basic models (soldiers in m59 and green Volvo cars) are already made (by SFP4). So if it´s islands, voice acted missions, stories and a complete campaign you need I think I can be of some assistance.

IM me and explain what you need, and I´ll think about it and speak with some friends who are also regular OFP players with quite good artistic skills.

P.S Jag pratar hyfsad svenska ocksĺ (I speak swedish quite fluently)

we have a island in the making...

what we ned other then that is modelers, texturers, mission (and campaign makers) and scripters...

personally im in the learningprocess of config writing, and hornet is in a learningprocess of modeling/texturing...

so basically we need all the help we can get...

even if it´s just good advise and a bunch of reference material wink_o.gif

@Nominesine:

jag har inte IM men MSN kanske gĺr det ocksĺ?

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I´m a quite skilled mission maker and an average scripter (I´ve always managed to get the game to do what I need). I think I can help you out with:

- Missions/Campaign (+ most of the event based scripting needed for mission making)

- Story line/background material (I´m old enough to remember the cold war)  whistle.gif

If you want to see some work samples... go to fdf.joltan.de and download the small campaign I have there. It´s named Finlandsky Vokzal (made for FDF1.3)

But I need to know what I´m working with. SFP 3.0? If it´s a custom campaign made for SFP4/SWECWC, I assume it´s supposed to show how the "new" units in SFP4/SWECWC looks/behaves/etc

Is it possible to get a preview or detailed description of what´s going to be in the SFP4 release?

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well, first of all, we cant start making any missions/campaign until after SFP4 is released and we have access to the stuff we need.

and then it will be on a custom island that isnt more then about 30% done and finaly, we have to do much of the buildings on the island ourselves together with quite a lot of vehicles, planes and other stuff used back in 1985.

this is due to the fact that SFP is concentrationg on modern stuff with a few exeptions (such as the M/59 uniforms, IKV 91 and ofcourse the other stuff that was used back in 1985 and still is in use today..

so the best would be if you could help with model making and/or texturing as that is what we have the greatest need for at this precise moment.

but we will defenitly use a mission maker at a later stage, and you can if you wich start making smaller missions with SFP 3 units and simply replace the units with the correct units later on.

all is up to you..

so, we need modelers and texturers...

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I´ll talk with my gaming group and see what they have to say about modelling. And about mission making, yes, I think the replacement method works. Easiest way I would say, is to build the core parts of the missions on dessert island with pure bis resistance units. (SFP3 soldiers are resistance sided, right?) When everything is working, it´s easy to convert it to SFP4 and place the stuff on any user made island and chose locations for units/markers/etc (just like a template). That way you don´t get a lot of "missing addons" clinging on to the mission because you updated old units. I´ve been doing that a lot for my current campaign, because I wanted to check out the new CSLA II before choosing location. In the end, I converted it all to BAS instead.

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