ruff 102 Posted June 1, 2005 well i got the whole east side to do an animation i wanted but i want to turn it off so that they surrender and fight again heres how i got them to do the switchmove "_x switchmove {Move}" foreach thislist but how do i turn it off so that they will actually shoot back? i tried "_x switchmove {animname}" foreach thislist they resume their normal animations but they dont shoot any help would be greatly appreciated Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 1, 2005 Well, try : "_x switchmove {Null}" foreach thislist I think this should work too (but the previous seems more reliable) : "_x switchmove {}" foreach thislist Share this post Link to post Share on other sites
5133p39 16 Posted June 1, 2005 i am using _unit SwitchMove "" Share this post Link to post Share on other sites
ruff 102 Posted June 2, 2005 Well, try :"_x switchmove {Null}" foreach thislist I think this should work too (but the previous seems more reliable) : "_x switchmove {}" foreach thislist THNAKS MAN will try it Share this post Link to post Share on other sites
ruff 102 Posted June 2, 2005 they still wont shoot though why? i could get them to normnal animations but they just wont shoot i even added combatmode and behaviour Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 2, 2005 Don't understand, i think you should be more precise : I've just done : "_x switchmove {fxstandsuruniv}" foreach westlist for all west guys in a trigger, and then : "_x switchmove {}" foreach westlist And they all fire at me... Share this post Link to post Share on other sites
ruff 102 Posted June 3, 2005 i forgot that i added setcaptive true commad on my unit shooting the infantry thanks alot people Share this post Link to post Share on other sites