andersson 285 Posted May 3, 2005 Ai cant use narrow alleys so they just reply "negative" when you want them to go somewhere that dont have a wide opening between the buildings. And sometimes they around and take another way that is much longer. This is annoying... Khandahar (CAT afghanistan) is full of small alleys that I want the ai to run around in. So I had an idea, why not build a simple plane with a roadway/path in oxygen that can be placed in narrow alleys. Then maybe the ai use that and can get through? They can move inside buildings so why not? I tried but I didnt succed, probably because I didnt try enough as my small knowledge about roadway- and pathlod is about 30 minutes old.... Can anyone with some experience in roadway and path lods give me some advice please? Maybe someone can tell me if it will work or not? Share this post Link to post Share on other sites
Chris Death 0 Posted May 3, 2005 F3WX objects v1.1 includes such AI path's ~S~ CD Share this post Link to post Share on other sites
andersson 285 Posted May 3, 2005 Perfect!!! Thank you for the link! Share this post Link to post Share on other sites
andersson 285 Posted May 3, 2005 Must I place the ai paths in a wrp-editor? Cause i couldnt get them to work by placing them in the mission editor... Share this post Link to post Share on other sites
ag_smith 0 Posted May 3, 2005 They should work when placed in the editor without any problems. Unfortunatelly, most of the times, AI doesn't want to cooperate. Just try moving the path objects around until you get the desired effect.... at least that's what theory says. Share this post Link to post Share on other sites