Jezz 0 Posted March 9, 2005 what wrong with the view distance im running it at 2000m the islands tiny but i like the fox holes Share this post Link to post Share on other sites
Commando84 0 Posted March 9, 2005 i think you should be able to lower it lower than that i remember in old ofp 1.30 version i made a urban combat mission where i had lowered the viewdistance to 50 on all the a.i's through the setviewdistance command on their initfields Share this post Link to post Share on other sites
Silent N Deadly 0 Posted March 10, 2005 This is a very nice island. I actually get zero lag, and those trenches are outstanding...too bad it can't get any bigger...or else lag would kill everyone. If it was made a little bit bigger..it could be used nicely for MP. (with a low viewdistance + more fog) Donno, it has a Metal of Honor feel to it, with a bunch of bushes, and those trenches. Share this post Link to post Share on other sites
CAPAIRMAN 0 Posted March 10, 2005 Trenches sound cool, but when i play the map it lags so much it takes 20 seconds per frame Share this post Link to post Share on other sites
berghoff 11 Posted March 10, 2005 Setviewdistance can never be lower than 500 or has something happened lately that allows such an action? Well when you set the fog to 1 you can't see more than 5m. So Viewdistance isn't really required only setfog to like 0.7 Share this post Link to post Share on other sites