Nikolai 0 Posted January 13, 2002 If I set viewDistance to a high value, and then try to set some fog, none comes. Clear vision. Is fog really just in the edge of the view?? Please explain. PS.: I use GF2GTS HWT&L Share this post Link to post Share on other sites
MozMan 0 Posted January 13, 2002 i guess when u change the standard view distance it doesn't take into account fog Share this post Link to post Share on other sites
!RaVeN! 0 Posted January 13, 2002 If you set the viewdistance & fog high the viewdistance sort of over rides the fog, having fog is sort of a effect that can be used to make a mission more tense, or a rainy fell. Can give a higher fps too. Share this post Link to post Share on other sites
hollywood 0 Posted January 14, 2002 You can normally get the effect required with a combination of view distance and fog settings (after all you can't really have 5k visibility at the same time as thick fog). Where it is a pain is if you want to start clear and have fog roll in (or vice versa). Does anyone know if it is possible to increment/decrement the view distance over time and if so how? Share this post Link to post Share on other sites
ALDEGA 0 Posted January 14, 2002 you can change the viewdistance while the games is running, using a trigger or script Share this post Link to post Share on other sites
hollywood 0 Posted January 15, 2002 Cheers...will have a bash at that this evening...I was at work when I started thinking about it so couldn't try it out. Share this post Link to post Share on other sites