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terox

querying a config atrribute ingame

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is it possible to add an additional lines to a config entry so that i can query the attributes value in an ingame script.

eg add the same line to all weapons entries etc

eg

say i want to check what calibre a magazine was and whether is belonged to Nato or warsaw pact

this can easily be done with internal arrays withing the mod's scripts, however, if in the future we want to add a new weapon, we would have to update these arrays in the mod's internal scripts

so i would prefer for future proofing, to attach certain attributes to either the weapon or its magazine, so that a script can check

?(tag_calibre == "556")

?(tag_side == "NATO")

<span style='color:blue'>eg</span>

Quote[/b] ] class Riffle:MGun

{

cursor="w_weapon_T";

cursorAim="w_weapon_S";

valueWeapon=4;

valueMagazine=4;

ammo="BulletSingle";

displayName="$STR_DN_RIFLE";

displayNameMagazine="$STR_MN_MGUN";

shortNameMagazine="$STR_SN_MGUN";

weaponType=1;

magazineType=256;

<span style='color:red'>tag_calibre = "556"

tag_side = "nato"</span>

count=30;

reloadTime=0.15;

magazineReloadTime=5;

sound[]={"42m16",1.0,1};

reloadSound[]={"",1,1};

reloadMagazineSound[]={"weapons\m16load",0.0003162,1};

opticsFlare=0;

autoReload=0;

flash="gunfire";

flashSize=0.5;

dispersion=0.0001;

aiDispersionCoefX=2.0;

aiDispersionCoefY=2.0;

maxLeadSpeed=23;

canLock=0;

ffMagnitude=0.5;

ffFrequency=11;

ffCount=3;

};

is this possible, or can you offer an alternative solution

Thanks in advance for any help offered smile_o.gif

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afaik its not possible to change or state queries from a cfg

ingame in ofp.

its only possible in vbs1 :P

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ok thx for the response

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