LightWalker 0 Posted December 18, 2004 Made an optics model and it works fine for the pilot when he presses "V". The config.cpp: driverOpticsColor[]={}; driverOpticsModel = "\chopper\Models\optics.p3d"; class ViewOptics { initAngleX=0; minAngleX=-30; maxAngleX=30; initAngleY=0; minAngleY=-86; maxAngleY=86; initFov=0.1; minFov=0.03; maxFov=1.2; }; The only problem is that the view is oriented from the pilotseat and I want it oriented straight down from the bottom of the heli. To make it short: how do I make the optics look straight down? Any good tips on getting this working? Share this post Link to post Share on other sites
LightWalker 0 Posted December 21, 2004 Allright, i was able to change the point of view of the pilot's internal cam by adding a point in the memory LOD called driverview. But still it is looking straight forward, and I really want that particular view to be be straight down. Any hints? Share this post Link to post Share on other sites
orson 0 Posted December 25, 2004 Hi lightwalker , i got your PM did you get the shadow LOD model i posted or have you managed to get one from somewhere else ? (PM me again if you need it as i only left it posted for a few days) The camera... This may be a limitation issue , as far as i know , all view points are automaticaly leveled . Perhaps it may be possible to script such a camera view ? Share this post Link to post Share on other sites