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Camelot One

Dedicated Server vrs. Server/Client

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I need some help figuring out how to run a LAN game. I have a few PC options:

1. Use my PC as server and client.

1.3Ghz AMD Thunderbird

512MB of RAM

Hercules GeForce2

I want to play against 5 other PC's (6 players total) with NO AI players, just real people. My understanding was that it was the AI that put so much strain on a server. I tried using mine as both against 3 other players, and ran into serious LAG issues on mine. Other machines played just fine. I can play single, or MP against 1 other with no problems. 2 others gets just a hair choppy, but I can live with it. My other option is to use my backup PC as a dedicated server.

Celeron 400

256MB of RAM

5400 33Mbps HD

I tried using it last night, only 2 people playing, no AI. Game play was fine, no lag noticable, but I used the #monitor command and noticed that the fps was running around 48. I assume that number will keep dropping the more players I add. So my question is, which PC should I use? The video card in the celeron would never run the game, so I have to play on my primary. I could move another 256MB of ram from mine to the server if anyone thinks it might help. I'm pretty sure the problem there is the processor though. Any advice would be greatly appriciated, as I have 5 people coming over to play tonight!

And some tech stuff: All but one PC is running 100Mb NICs, connected via 2 Linksys 10/100 auto sensing switchs. The PC running at 10Mb is not being used as a server at any time.

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Tobad I'm late with this, but anyways, I would use the backup pc as dedicated server, and dont bother about the fps on it.  I wouldn't recommend you to move the memory from your machine, but if you could add more RAM to the server it would make more of a difference than changing CPU.

Best of luck

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With the Celeron being at 400Mhz, its not going to be worth it to run it as the dedicated machine. The current flashpoint dedicated server is a massive resource hog and will definitely make any mission on the Celeron 400 unplayable.

I went from a 550Mhz P3, to an Athlon 700 and finally an Athlon 1.0Ghz and th e performance increase with each cpu jump was quite noticeable. With that in mind, some maps still bring the 1.0ghz system to 9fps.

In the documentation, BIS recommends that anything less than 15 isn't really playable, I'd have to say anything less than 20-25fps isn't going to keep your clients happy.

Looking at your existing setup, keep your faster PC as the client/server -- it looks like its your only real solution.

vash

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