KaRRiLLioN 0 Posted October 16, 2004 What specifies how a unit will eject from a plane in the config.cpp? Â Some planes, when you click eject will shoot you into the air, but others will just pop you out of the plane without the extra velocity straight up. Also, I've noticed that AI seem to eject from some planes very quickly when the plane is damaged, but still perfectly flyable. Â Is there some way to make them stay in the plane until it's critically damaged? Thanks Share this post Link to post Share on other sites
korax 4 Posted October 16, 2004 In the main config under the cessna section I found this... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">ejectSpeed[]={0,0,0}; Probably what your looking for. And as far as I know, the only way to stop them from ejecting is locking the plane Share this post Link to post Share on other sites
bn880 5 Posted October 16, 2004 Yes, about locking the plane, it's the only way to avoid ejections it seems. At least it works though. Share this post Link to post Share on other sites