Lupus-WD- 0 Posted August 20, 2004 let's develop what's in the title : When i set some points of a p3d with "on surface" property, once binarized and materials properly defined for all textures, the model doesnt show any specular highlights at all. If i replace the "on surface" with say, "keep height" or another property specular highlights work again. Bug or "feature" ? Share this post Link to post Share on other sites