oyman 0 Posted August 4, 2004 im included the poklop_driver selection into the otocvez selection and ingame the poklop_driver wont turn with the turret is this just a limitation or am i doing something wrong Share this post Link to post Share on other sites
Indy 0 Posted August 4, 2004 i can be wrong but if i remember correctly the poklop driver selection is "poklop driver" and not "poklop_driver" unless you have redefined it with an other name in the cpp Share this post Link to post Share on other sites
oyman 0 Posted August 4, 2004 i can be wrong but if i remember correctly the poklop driver selection is "poklop driver" and not "poklop_driver" unless you have redefined it with an other name in the cpp nah it works fine when you turn out it moves and stuff, it just wont move around with the turret Share this post Link to post Share on other sites
orson 0 Posted August 4, 2004 OtocHlaven  ---------- gun otocvelitele ----------- commander turret OtocVez   ----------- the whole turret section so you say the actual hatch model wont turn with the turret model ? Are they grouped in the memory correctly ? Share this post Link to post Share on other sites
oyman 0 Posted August 4, 2004 i have everything named right and stuff, heres my otocvez selection, you can see that the drivers hatch is in the selection too but ingame if i turn the turret everything will turn except fot the drivers hatch which just stays there like that Share this post Link to post Share on other sites
orson 0 Posted August 5, 2004 Ahh , might be the prob , unless you just worded it wrong....but poklop driver isnt sposed to move with the turret , just poklop_commander and gunner. You could set the driver anim to rotate with the turret but you would have to name a new anim in the config for it. class Animations {             class DriverLid            {    type="rotation";                 animperiod= whatever;                 selection=Driver_Lid;                 axis=osa_driverlid;                 angle0= whatever;                 angle1= whatever;              }; but i cant think of many AFV's with a driver in the turret  Share this post Link to post Share on other sites
oyman 0 Posted August 5, 2004 ya, that was what i was thinking that the drivers hatch cant move with the turret o well, it was so fun driving with your head out Share this post Link to post Share on other sites