Baphomet 0 Posted August 3, 2004 Ok. Someone had said in one of the newer updates for ofp, that it facilitated the ability for scripts built into addons to be run by all clients instead of having to make this declaration via the initstring specific to that unit. Does this also apply for the BAS MH-47? The rappelling and it's various features? I've asked this before and however I didn't get a satisfactory answer. I want to import the MH-47 with fully enabled features into CTI without having to write some kind of script to enable the multiplayer.sqs file or whatever it is each time one is built. I'm actually kind of glad that BAS "took a break" because now the focus will remain on their released addons as opposed to some jerkbag telling me: "Omg the 1.1 version is so six months ago when addons were only half a bajillion polys instead of sixty unkajillion polys and you need a cray XMP to run one of them, you should just wait for that one". Share this post Link to post Share on other sites
UsMarine408 0 Posted August 3, 2004 ur in the wrong thread Share this post Link to post Share on other sites
Baphomet 0 Posted August 4, 2004 The decision as to where to put a post like this is somewhat arbitrary. As yes. This does refer to multiple criteria which in my opinion would easily fit under at least three categories. Multiplayer, scripting, and completed addons. However this is specifically relevant to a completed addon. And it's capabilities given recent updates. That's why I decided to post it there. Didn't seem to help much anyhow. I guess I'll have to test it for myself. Share this post Link to post Share on other sites
Cribban 1 Posted August 4, 2004 try putting this in the addon discussion forum Share this post Link to post Share on other sites
mr burns 132 Posted August 4, 2004 i almost fell of the chair from amazement   Share this post Link to post Share on other sites