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DigiJo

Graphic-problem with rage 128 pro

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Hi,

ok first my system:

win98se

direktx8.0a

celeron2 780mhz

256mb ram

asuscuv4x with via694z

ati all in wonder 128 pro 32mb with rage128pro chip on agp2x

system is quite stable, all the harware runs on newest drivers. noprobs in hardwaremanager etc.

here is the problem:

i have corrupted graphics on the groundtextures in opf , flickering needle stripes. they appear mostly in forests, sometimes on hills or in the desert, depending on the light. but only the ground-textures are affected. everything else in opf works fine, i play opf mostly in 800x600 resolution, 32bit colour-depths with about 20 to 30 frames /second

ok: thats what i tried:

reading faqs ;-)

reading many foren

set graphic-card to agp4x and 2x

set everything to standard (my system is overclocked, but with original-speed it´s the same)

tried every driver for the ati

tried every updated for opf (at the moment it´s 1.40)

tried every resolution and colour-depths in opf

but everytime the same, flickering small stripes on the ground textures..

is this a know bug in opf? has somone a solution for this problem? thx for help in advance,

greetings,

DigiJo

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i forgot something, i love this fantastic game ;D , please help

greetings,

DigiJo

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no one an idea about this problem?

i try to connect a screen-shot here perhaps someone can tell me what it is..

test.jpg

sorry, it´s a little bit aehmm.. large, but when i shrink it you can´t see the stripes on the ground-textures..

so please help.. this stripes are flickering all the time.

greetings,

DigiJo

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Hi Mr Frag,

thx for the answer, i presumed that it´s a problem with multitexturing or mipmapping, i had a similary prolem in deus ex and disabling multitexturing in the advanced setup of the 3d-engine worked fine for me. but where can i find this option in operation flashpoint? i can not disable multitexturing in the ati-driver nor in directx, even in the registry it´s not possible. and in opf there is no option to disable it (or i did´t find it) so any idea where to disable multitexturing? is there a hidden advanced setup for opf?

greetings,

DigiJo

(small announcement: i wonder that in some other games multitexturing works fine confused.gif)

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Go to video options in the game (the virtual laptop)...it's down near the resolution picker...

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ok,

it´s a shame, i found it! perhapst more often use my glasses would help wink.gif

since what version of opf you can check multitextures in video-preferences? with 1.00, 1.10 and 1.20 i think you couldn´t..

ok big thx for your help, now everything is allright with my opf, no corrupted textures any more and a fine performance-boost . cost-side: a little loss of quality for the working textures. but playing opf is great now smile.gif)

have a sure hiting bullet all the time smile.gif

greetings,

DigiJo

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