akinkhoo 0 Posted June 27, 2004 i am trying to make an ammo crate always have 5 mag of MG, M16, LAW and grenade in it. I need some ways to detect if a clip was taken from the crate so i can refill it. I can keep removing and refilling it now, but i am wondering if there is a better way to 'conditionally' refill it when something is removed than to keep looping it with delays... Share this post Link to post Share on other sites
Junker 0 Posted June 29, 2004 y dont u just add 999 of each..? (Script of course or u will get the dreaded ammo bug) Share this post Link to post Share on other sites