Drakkhen 0 Posted June 17, 2004 Hi. In vehicles, we commonly know the type="rotation" for every animation class, but is there another functionnal* type? Is there other types to translate/scale a selection group? *(I tried "translation" without success...) Sorry if subject already exists, I didn't find any with search engines. Links welcome if any. Share this post Link to post Share on other sites
suma 8 Posted June 17, 2004 No, there is currently no other. Translation is a natural extension, but it is not implemented in OFP1. As a workaround large radius rotation is commonly used. Share this post Link to post Share on other sites
Drakkhen 0 Posted June 17, 2004 ...if I get the picture, it means that to scale a quad on one axis (simplest scale example) I'll need to make two rotations (one for each vertices pair) assuming the angle will be an atan ratio on the distance to rotation center. Funny to see that rotation (which seems to be the hardest of the three transforms) is the only one to be implemented Anyway... it's still a pleasure to find McGyver-like solutions to problems of this kind Share this post Link to post Share on other sites
Drakkhen 0 Posted June 17, 2004 <removed. off subject> Share this post Link to post Share on other sites