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ag_smith

3wx third party objects pack

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I found a small bug,

The rocks (ones that look like forest squares), have a bug. When I shoot on a square (with a rocket) in my Island they "fall down" like a tank hitting a tree. Don't know if you already noticed this but it's a weird bug. wink_o.gif

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Hmmm, that's really weird. We'll try to fix it in next version.

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Hmmm, that's really weird. We'll try to fix it in next version.

It also happens with the football field.

And can you make the GEO a bit bigger on the fences (don't know exact name but) when you walk against them you warp thru them rock.gif

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Hi all,

i like to point out something too, the wf3_lamp.p3d wont get automatically inflamed after placement in wrptool.

It works if you place it in the editor, but placing in wrptool doesnt enlight them:(

rest works all fine::::::::))))))

regards,

Daywalker

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Guest

Welcome to the wonderful world of InitEventHandler not working when the object is placed using the wrp file..... sad_o.gif

And the worlds of simulation=streetlight and cfgNonAIVehicles tounge_o.gif

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Ok guys..

Im using wrpedit.. so all lights work fine placed with that.

There is another extra in next update.. another light for editor or wrptool i believe.. (as well as yellow lights for highway)

Error with soccerfield and rocks.. Ive encountered this too

We'll have to look into this...

The only error im yet to encounter is the fence error.. (but i dont actually play much)

Can you supply exact model name please?

Many extra's for you guys ive noticed in internal beta.. 2 phoneboxes.. english and arabic

Jean Christophs crops..

CD's barriers and cement walls with tower also included.

And more..

MadAussie out...

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Gday all...

Ive just come across BB streetpack... (anyone know of author??)

Some good models there.. a fire hydrant .. fuel bowsers and another lamp ..

Also DML traffic cones... (thats Demilton isnt it?)

Maybe we could add these too..

Ill need permissions of course ;)

MadAussie out...

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Hi all,

i like to point out something too, the wf3_lamp.p3d wont get automatically inflamed after placement in wrptool.

It works if you place it in the editor, but placing in wrptool doesnt enlight them:(

rest works all fine::::::::))))))

regards,

Daywalker

f3wx_vo_seda.p3d is the lamp intended for use with wrp. It does get "inflamed" automatically at night. tounge_o.gif

Writes down: add this one to readme. wink_o.gif

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Guest

Great....have to get my ass in gear now! tounge_o.gif

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Nice update:) I can use those windmills in my Island.

BTW, can you make a other version of the kbb_gate addon? It seems to small to fit over the normal road from resistance.

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Guest

Good idea. The other thing I was going to do with the gate was to add one in which the default position was "up" not "down".

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