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pickett

Gunsmoke

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Hi everybody,

i'm trying to add a smoke cloud to a rifle to simulate a muzzleloader.

The closest thing i have found so far was the smoke tanks generate when fireing.

But how to do that on a rifle ?

Any hints, suggestions ?

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Here's a way :

Download the marineassaultpack and drag the tactevent.pbo in your addon folder. (or the whole pack, it's well worth the download!)

Read the readme (TACTevents) in the zip,

you can add the smoke effects to non-marinepack addonweapons, probably with an eventhandler "fired".

I can't tell you from here, read the readme.

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Yep !

That's exactly what i was looking for.

Still have to figure out how to implement it to my gun,

but that's just plain work.

Thank's a lot, Blanco !!!

The matter is concluded.

Goodspeed !

Pickett

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There is a way to change the gunsmoke via the config, instead of via scripting. I don't know how to do it, but I've seen it in other addons. Using the config is going to give you far better performance than using scripting, especially with lots of units firing.

I'd suggest finding out how to do this via configs. But if you can't figure that out, then obviously using the Marine pack method will be better than nothing!

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