Aeon 0 Posted March 10, 2004 Hi, I'm interested about few infantry models (made by VIT - AKM74), I unsuccesfully tried to add wound textures. Textures still doesn't switch... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class CfgModels { class Default { sections[] = {}; sectionsInherit=""; }; // some generic model requirements class Head: Default { sections[] = { "osobnost", "brejle" }; }; class Man: Default { sections[] = { "head injury","body injury", "l arm injury","r arm injury","p arm injury", "l leg injury","r leg injury","p leg injury", "medic", "hlava", "krk", "zasleh" }; sectionsInherit=Head; }; class FIA_Infantry: Man {}; [unwounded,wounded] texture path seems correct and I don't see any other mistake or error inside config.cpp, I wonder if the problem could come from the FIA_Infantry.p3d itself. Maybe there is a kind of lod missing or something else ? if you have an idea, a clue, some help, please tell me. Share this post Link to post Share on other sites
SelectThis 0 Posted March 20, 2004 Aeon, you should post the actual wounds code so we can have a look at it. SelectThis Share this post Link to post Share on other sites