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Aeon

Wound

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Hi,

I'm interested about few infantry models (made by VIT - AKM74), I unsuccesfully tried to add wound textures. Textures still doesn't switch... sad_o.gif

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class CfgModels

{

class Default

{

sections[] = {};

sectionsInherit="";

};

// some generic model requirements

class Head: Default

{

sections[] =

{

"osobnost",

"brejle"

};

};

class Man: Default

{

sections[] =

{

"head injury","body injury",

"l arm injury","r arm injury","p arm injury",

"l leg injury","r leg injury","p leg injury",

"medic",

"hlava",

"krk",

"zasleh"

};

sectionsInherit=Head;

};

class FIA_Infantry: Man {};

[unwounded,wounded] texture path seems correct and I don't see any other mistake or error inside config.cpp, I wonder if the problem could come from the FIA_Infantry.p3d itself.

Maybe there is a kind of lod missing or something else ? if you have an idea, a clue, some help, please tell me.

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Aeon, you should post the actual wounds code so we can have a look at it.

SelectThis

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