Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
bardamu

Need help for transparency

Recommended Posts

Hi all,

I'm modelin a building and i have a prob with the textures.

I'd like to have a texture with some transparency but i don't know how to do:

do .tga files keeps a transparent font after being saved,and does it deals with alpha channels?

I saved one in ".tga" but with Textview i have a white background instead of the transparency.

If you have a link or a clue for me...???

bardamu

Share this post


Link to post
Share on other sites

It's not that hard:

-make your texture...delete the transparant parts out your texture (make shore you're started with "background" transparant).

-select the transparant parts. Go to "channels"...and add a new layer "(by default...ALPHA). Delete the selection (so transparant parts are white..and visible black).

-(not shore, but works for me)...hide the "alpha" channel.

-save as TGA (32bit).

Normally it would work (although in PS when saving it warns about the layers and stuff).

Open texture in TexView and save as .pac

Share this post


Link to post
Share on other sites

Save as .tga and O2 will convert to .paa for transparant textures

Save as .gif and O2 will convert to .pac with no transparancy

Share this post


Link to post
Share on other sites
Guest
crazy_o.gif  "save to PAC". So it's PAC for transparent and PAA for normal?

Like Bratty said. Its the other way around DaSquad! Try it and see smile_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×