TakanoFukada 0 Posted January 26, 2004 As most of the regulars here know, making a tracked vehicle addon with see-thru windows is problematic enough as it is... now with an additional towing script in order for the rear carriage to be added, things are never as complicated as ever. The towing script that was released to the community some time back was for a wheeled vehicle at the rear. I need to know if the parameter "type=rotation" (with reference to 'class animations') can somehow be changed to adopt track animations instead as you all would have known that the Bronco's rear carriage is also tracked (see http://www.mindwavemedia.com/warchamber.shtml ). Ideas, Advice & Suggestions will all be greatly welcomed as any constructive contribution(s) pitched will greatly accelerate the overall development and thereby prompting an earlier public release date (hopefully). Thanks! My Latest Artwork - 25th January 2004 [ FirePearl Hellkite ] http://www.mindwavemedia.com/files/firepearldragon-web.jpg Share this post Link to post Share on other sites
SWIFT88 0 Posted January 26, 2004 wat u could do is all call the weels for tank side 1 koll1 kolo1 kolo 2 etc etc -5 koll2 then for part two add koll3 kolo6 kolo7 -kolo10 koll4 for the tracks...... i have no idea Share this post Link to post Share on other sites
BraTTy 0 Posted January 26, 2004 I've considered animating a track (asides a factory tank track) I think it could be done with some texture swapping, to simulate moving and make some of the track jiggle some. Share this post Link to post Share on other sites
SWIFT88 0 Posted January 26, 2004 i thought that but hate the hastle Share this post Link to post Share on other sites
killagee 0 Posted January 26, 2004 I hope you can get this sorted, the Bronco will be an Awewsome addon! Share this post Link to post Share on other sites
TakanoFukada 0 Posted January 27, 2004 I've considered animating a track (asides a factory tank track)I think it could be done with some texture swapping, to simulate moving and make some of the track jiggle some. Bratty, Do you happen to have some sample codes or perpaps a work-in-progress demo? If not, would you like to help me out on in this aspect? Let me know (you can email me via my website)... thanks ! Share this post Link to post Share on other sites
DeLiltMon 0 Posted January 27, 2004 I can't see any other way of animating a track other than Bratty's suggestion of swapping textures to simulate it. Share this post Link to post Share on other sites
SWIFT88 0 Posted January 27, 2004 what about when the tank turns?? Share this post Link to post Share on other sites