kittycat 0 Posted January 20, 2004 I want a trigger that fires the setcaptive true/false whatever for the unit that touches it. How can I do this? Share this post Link to post Share on other sites
Taurus 20 Posted January 20, 2004 add an trigger that would be triggered by "anybody" set it to "allways" and an range of your choice. condition: this activation: "_x setCaptive true" forEach thislist if you want to change setCaptive, let's say in a trigger as follows: unit enter trigger becomes "captive" leaves the trigger and enters it again, and then become "decaptivated" free again. I do not know if you can check if a unit is captive... Share this post Link to post Share on other sites
kittycat 0 Posted January 20, 2004 thx I´ll check this out Share this post Link to post Share on other sites
doc_no1 0 Posted January 21, 2004 Hey kitty have a look at this script it might come in handy for you?. http://www.ofpec.com/editors/resource_view.php?id=527 If no use to you well thats ok Share this post Link to post Share on other sites