SASR Sabre 0 Posted January 19, 2004 thats nice! any chance of release? Share this post Link to post Share on other sites
triumph 0 Posted January 19, 2004 That's right, make Guba get his hands dirty with the rest of the grunts. Â I'd like to see him on the battlefield. Share this post Link to post Share on other sites
coporal_punishment 0 Posted January 19, 2004 That's right, make Guba get his hands dirty with the rest of the grunts. Â I'd like to see him on the battlefield. Isn't that the intro movie to flashponit resistance, its where we seen Rus spec ops, US spec ops, resi spec ops and russian troops all in 1 chaotic battle ;) Share this post Link to post Share on other sites
Silent_Zero 0 Posted January 19, 2004 i am afraid to try to edit the cpp can u pm me the bin? Share this post Link to post Share on other sites
rjjr 0 Posted January 19, 2004 can someone email me thier .cpp file unedited. I have changed all the bis models but some numbers got screwed up during decompression and i need to see the correct specifications. It would be appreciated Share this post Link to post Share on other sites
@cero 0 Posted January 19, 2004 I been trying to do something like that for a while, but I don't have the time for it really. One day maybe. I was thinking in creating three of them, one that would simply replace the default models or skins with addons. Another one to make a dessert OFP with all the current dessert addons and dessert versions of Malden, golkujev, and Everon ( there isn't one for Nogova). Another one on a whinter version the same way as the dessert one. Is enought addons in the net to do all that, but I don't have time for it and I had a cuple of problems before that made me go nuts and I end up bining the lot. I may try again soon, now I have a better picture of what to do. If somebody think is a good idea, perhaps we could hellp each other to make it go faster. It would help if ( With addon makers consent) people here unpbo the desired addons and find the needed information to add to the configuration BIN. Then, somebody build the configuration/s so everybody can have them. A beet of a comunial job. We all hellp by colecting the right information and building the configurations. I'm up for it, and I'm sure alot of you guys will be aswell. So, should we make the OFP of our dreams reall? @CERO. Share this post Link to post Share on other sites
@cero 0 Posted January 19, 2004 can someone email me thier .cpp file unedited. Â I have changed all the bis models but some numbers got screwed up during decompression and i need to see the correct specifications. Â It would be appreciated get it from Golmember's files, for the Explo mod. He have decompresed versions for you to mess with. That's what I was using. @CERO. Share this post Link to post Share on other sites
Silent_Zero 0 Posted January 20, 2004 Can some1 realease replacement or give a tuturial? i am lost right now i dont know how to replace the files. Share this post Link to post Share on other sites
coporal_punishment 0 Posted January 21, 2004 Okay I'll talk to INQ to replace all the default troops with Suchey's and with his weapons. Share this post Link to post Share on other sites
soul_assassin 1750 Posted January 21, 2004 earls weapons are 300% better than those CS imports. Share this post Link to post Share on other sites
stgn 39 Posted January 21, 2004 earls weapons are 300% better than those CS imports. 50% maby but not 300% they bothe got rongs where the other is right. Its also depends on you texture setings I found out that mine where very low when I tryed his weapons they looked uglyer than the BIS's. STGN Share this post Link to post Share on other sites
coporal_punishment 0 Posted January 21, 2004 earls weapons are 300% better than those CS imports. Oh dam my boss The only problem is that Earl hasn't made some weapons such as the m16a2, m60 & pk, from what I understand INQ's next pack will have taken care of all that Share this post Link to post Share on other sites
aj_addons 0 Posted January 21, 2004 corp mate i just changed the Data and data3d pbos so that they had sigmas tanks in it and didnt need to touch the config Share this post Link to post Share on other sites
coporal_punishment 0 Posted January 21, 2004 I was thinking of that, but if i'll be releasing it, it would be easier to release a 300kb config.bon rather then a 100 meg data.pbo Share this post Link to post Share on other sites
aj_addons 0 Posted January 21, 2004 yeah suppose plus know one other than us has access to the mlod models as it dosent work with odol it crashs saying pre mlod format error Share this post Link to post Share on other sites
coporal_punishment 0 Posted January 21, 2004 I also want to re-write the config.ccp to make a distinction between a fighter pilot (which should have an oxygen mask) and a helicopter pilot (which shouldn't have a oxygen mask) Share this post Link to post Share on other sites
stgn 39 Posted January 21, 2004 earls weapons are 300% better than those CS imports. Oh dam my boss The only problem is that Earl hasn't made some weapons such as the m16a2, m60 & pk, from what I understand INQ's next pack will have taken care of all that Earl has made the M16A2 just not whit M203, and for a modern american army the M16A4 is perhaps more correct than the M16A2. STGN Share this post Link to post Share on other sites
Silent_Zero 0 Posted January 23, 2004 Can some one release or just send a version with just the west and east soldiers replaced by earl and suchey pack thats all im asking for now Share this post Link to post Share on other sites
alcazar 0 Posted January 23, 2004 I also want to re-write the config.ccp to make a distinction between a fighter pilot (which should have an oxygen mask) and a helicopter pilot (which shouldn't have a oxygen mask) And maybe give the fighter pilot just a pistol (perhaps a S&W?) Â rather than carbine? Share this post Link to post Share on other sites
Silent_Zero 0 Posted January 23, 2004 I also want to re-write the config.ccp to make a distinction between a fighter pilot (which should have an oxygen mask) and a helicopter pilot (which shouldn't have a oxygen mask) And maybe give the fighter pilot just a pistol (perhaps a S&W?) rather than carbine? nah i rather have all the guns and stuff default so its compatible in mp Share this post Link to post Share on other sites
coporal_punishment 0 Posted January 23, 2004 I also want to re-write the config.ccp to make a distinction between a fighter pilot (which should have an oxygen mask) and a helicopter pilot (which shouldn't have a oxygen mask) And maybe give the fighter pilot just a pistol (perhaps a S&W?) Â rather than carbine? nah i rather have all the guns and stuff default so its compatible in mp you know I can make it a mod file so it won't interupt with the original OFP Share this post Link to post Share on other sites
Silent_Zero 0 Posted January 23, 2004 I also want to re-write the config.ccp to make a distinction between a fighter pilot (which should have an oxygen mask) and a helicopter pilot (which shouldn't have a oxygen mask) And maybe give the fighter pilot just a pistol (perhaps a S&W?) rather than carbine? nah i rather have all the guns and stuff default so its compatible in mp you know I can make it a mod file so it won't interupt with the original OFP i know but i want it as a total replacement as in its diffrent model and such but same health armor weapon weapon strength... kind of like custom models for Counter-Strike it looks diffrent but its the same thing wuts ur % done? Share this post Link to post Share on other sites
@cero 0 Posted January 23, 2004 but you will still have problems in multiplayer, "modified configuration kicked out of game" kind of thing? Share this post Link to post Share on other sites
Silent_Zero 0 Posted January 23, 2004 no its ok i am most of the time on ICM server and it allows that so i dont care realy Share this post Link to post Share on other sites