Charlie-SWAF- 0 Posted December 24, 2003 Im making a training navigation map, where a player need to complete the mission, without GPS. Is about learn map navigation. The map need to be played offline, SP or MP hosting each one, but if MP he will play alone. But if people select CADET, map idea will be fucked because people will know every moment where is placed in the map. Any idea to disable this thing? Share this post Link to post Share on other sites
ozanzac 0 Posted December 24, 2003 Your reminding me of that mission where you navigate by the stars. No map, no compass, no GPS.............No idea if using a custom sky! Share this post Link to post Share on other sites
tracy_t 0 Posted December 24, 2003 Erm, have you tried using: ShowMap false in your player's initialisation field? Share this post Link to post Share on other sites
RED 0 Posted December 24, 2003 Why would he want to hide the map? You can't navigate using the map if you can't see it Just have a hint on the map that only shows in cadet mode: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hintCadet "Only play this mission in veteran mode!" Make sure the onactivation field of the trigger is set as true. RED Share this post Link to post Share on other sites
Sharia 0 Posted December 24, 2003 maybe make a script that detects if you are using cadet mode, and spawns 10 T80s around you with createvehicle. That should discourage them from using cadet. Share this post Link to post Share on other sites
benu 1 Posted December 24, 2003 You can make a script that checks for cadet mode (with the cadetmode command), displays a message and then ends the mission. Share this post Link to post Share on other sites
HoboWithAK 0 Posted January 3, 2004 showgps false or something similar, can't remember the correct name for the GPS Share this post Link to post Share on other sites
m21man 0 Posted January 3, 2004 Quote[/b] ]You can make a script that checks for cadet mode (with the cadetmode command), displays a message and then ends the mission. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">?(cadetmode == true): goto "cadet" exit #cadet hint "You're a wimp." forceend exit Share this post Link to post Share on other sites
Junker 0 Posted January 4, 2004 just add a trigger to end it much easier and quicker. Condition: CadetMode Ending: End#1 Activation: ForceEnd. Easy :P Share this post Link to post Share on other sites