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DeLiltMon

Resolution lod problem

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Hi all,

I've got a problem with a vehicle addon in that one of the resolution LODs (5.0 to be precise) causes OPF to crash to desktop.

I've done a bit of experimenting with it and found that if I delete all the faces and points from the LOD it doesn't cause a crash although obviously there's just an empty space where there should be a vehicle.

However if I then try it with even just one face in the LOD it causes OPF to crash once more.

Does anyone have any idea as to what could be causing it and how to solve it? All the other LODs work fine it's just this one and it's making me pull faces like this:  crazy_o.gif

So for the sake of my sanity, help!

DLM

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I am new to in making addons but try to change it to 5.000

and your other lods what they are first number than a dot(.)

and than 3 zero(000)

example

first LOD= 0.750

second= 1.500

third= 3.000

fourth= 5.000

and a shadow lod 22.500

hope it helps m8 wink_o.gif

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hmmmm........this is interesting, well, the shadow lod thing. I have always put my

"lodnoshadow" "1"

With the First res lod and the view pilot lod, the ones with the most points and faces.

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Guest

Maybe just try a different value other than 5.000. Also maybe try changing your Object LOD value in your preferences and see if that affects it.

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Thanks for all the suggestions, I eventually found the problem, it seems that it didn't like the LOD because I'd duplicated it from another one, when I created a new LOD and cut and paste into it, it worked fine.

Seems it's yet another one of Oxygen's little "features" wink_o.gif

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