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Anyone come across this before?

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I've encountered something similar.

I went shit. Restarted the rig. Under the same conditions, went to the spot where it happened. Problem gone.

edit: Hang on, is this in visitor? I can't help you there, but it was a problem I did come across on one of the original islands (Everon?). I couldn't reproduce it though.

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Not in visitor. The forest is from O.pbo, and the missing textures reoccur despite rebooting.

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Thanks. I saw the other thread, but not Powerslide's similar problem.

Can you be more specific about the problem with the Config?

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I've come to the conclusion that the problem here is NOT with the config.cpp.

Is it possible that O.pbo could have become corrupted when unpacked? I ask this because not only does the problem shown exist, but I don't seem to have access to all the Resistance models, for example the castle ruins in Resistance.

I've tried unpacking several times using different programs, but no joy. Any thoughts?

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Alright, maybe it was a problem with the config. crazy_o.gif

Anyone have any idea where the missing buildings are?

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I had it before. If I tried to use res_forest. Use this in your .cpp

Quote[/b] ]class Sounds

{

sounds[]={};

};

class Animation

{

vehicles[]={};

};

class ReplaceObjects

{

class Forest1Border

{

replace="O\Tree\les_nw_ctver_mlaz.p3d";

with[]={};

};

class Forest1Triangle

{

replace="O\Tree\les_nw_trojuhelnik.p3d";

with[]={"O\Tree\les_nw_trojuhelnik.p3d"};

};

class Forest1Square

{

replace="O\Tree\les_nw_ctver_pruhozi.p3d";

with[]={"O\Tree\les_nw_ctver_pruhozi_T1.p3d","O\Tree\les_nw_ctver_pruhozi_T2.p3d"};

center="true";

};

class Forest2Border

{

replace="O\Tree\les_nw_jehl_mlaz.p3d";

with[]={};

};

class Forest2Triangle

{

replace="O\Tree\les_nw_jehl_trojuhelnik.p3d";

with[]={"O\Tree\les_nw_jehl_trojuhelnik.p3d"};

};

class Forest2Square

{

replace="O\Tree\les_nw_jehl_ctver_pruhozi.p3d";

with[]={"O\Tree\les_nw_jehl_T1.p3d","O\Tree\les_nw_jehl_T2.p3d"};

center="true";

};

};

class Names

{

class Kalinin

{

name="Kalinin";

position[]={5000,7600,50};

};

smile_o.gif

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Thanks, but got that particular problem sorted early this morning. smile_o.gif

Any idea where I can find the missing objects?

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The unpacked O.pbo should contain the following folders some of which contain Resistance p3d's:

Anim - Animations

char - Character p3d's

divk - Castle Ruins p3d's

Guns - Emmm......Gun p3d's

Hous - Building p3d's

Misc - Miscellaneous p3d's

Music - Music

Road - Road p3d's

Skal - Rock p3d's

Tree - Tree and Bush p3d's

Vehl - Vehicles p3d's

divk should have the castle ruins you seek.

Planck

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There is a fairly extensive section in the WRPtool manual regarding this issue, including problems with different BIS forests, as well as general forestry methods. A lot is of general relevance, and not specific to just WRPtool.

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