mystic 0 Posted October 18, 2003 hi there may i know how come my setface command doesnt work on my model i made? but it works on official soldiers? Pls help thanks! Share this post Link to post Share on other sites
quakergamer 0 Posted October 19, 2003 hi theremay i know how come my setface command doesnt work on my model i made? but it works on official soldiers? Pls help thanks! First of all I would check if you put, lets say 10 soldiers (the ones you made) in the editor and see if they have different faces. If they ALL have the same face, it's because you haven't configurated correctly your soldiers in the config.cpp! It should have a correct CfgModels section and HLAVA must be in there ... Thats it! Later Share this post Link to post Share on other sites
Powerslide 0 Posted October 19, 2003 Also make sure if you binarize you model that you have a cfgmodel definition for the unit. Share this post Link to post Share on other sites
mystic 0 Posted October 20, 2003 here's my code but it still doesnt work. class CfgPatches { class Army { units[]= {"Army", "Enemy", "cm", "cf", "SGface1","SGface2","SGface3","SGface4","SGfa ce5","SGface6","SGface7","SGface8"}; weapons[]= {"M16S1"}; requiredVersion=1.45; requiredAddons[] = {"BIS_Resistance", "BIS_WeaponPack"}; }; }; class CfgModels { class default {}; class Head: default { sections[] = { "osobnost", "brejle" }; }; class Man: default { sections[] = { "head injury","body injury", "l arm injury","r arm injury","p arm injury", "l leg injury","r leg injury","p leg injury", "medic", "hlava", "krk", "zasleh", "svetlo" }; sectionsInherit=Head; }; class cm : Man{}; class Army : Man {}; class Enemy : Army{}; class Weapon: default {}; class M16: Weapon {}; class M16S1 : M16 {}; }; class CfgVehicles { class All {}; class AllVehicles: All {}; class Land: AllVehicles {}; class Man: Land {}; class Soldier: Man {}; class SoldierWB : Soldier {}; class Army : SoldierWB { vehicleClass =$STR_VC_INFANTRY; displayName=$STR_DN_SAF_SOLDIER; model="\Men\army"; picture="\ranks\LCP.paa"; //rank weapons[]={"M16S1", "Put","Throw"}; hiddenSelections[]={"medic", "svetlo"}; wounds[] ={ \men\img\face1.paa, \men\img\faceD.paa, //helmet \Men\w_helma_front,\Men\w_helma_front_d, \Men\w_helma_side2,\Men\w_helma_side2_d, \Men\w_helma_vnitrek,\Men\w_helma_vnitrek_d, //body \Men\w_hrud_p,\Men\w_hrud_p_d, \Men\w_zadaruce_z,\Men\w_zadaruce_z_d, //arm side \Men\w_ruka_bok_l,\Men\w_ruka_bok_l_d, \Men\w_ruka_bok_p,\Men\w_ruka_bok_p_d, //shoulder \Men\w_ramena,\Men\w_ramena_d, //leg \Men\w_nohy_bok_l.pac,\Men\w_nohy_bok_l_d.pac, \Men\w_nohy_bok_p.pac,\Men\w_nohy_bok_p_d.pac, \Men\w_nohy_p,\Men\w_nohy_p_d, \Men\w_nohy_z,\Men\w_nohy_z_d}; magazines[]= { M16Mag, M16Mag, M16Mag, M16Mag, M16Mag, M16Mag, HandGrenade, HandGrenade }; }; class CfgFaces { class SGface1 { name="Reuben"; texture="\men\img\face1.paa"; east=1; west=1; }; class SGface2 { name="Jayson"; texture="\men\img\face2.paa"; east=1; west=1; }; class SGface3 { name="Sam"; texture="\men\img\face3.paa"; east=1; west=1; }; class SGface4 { name="Marc"; texture="\men\img\face4.paa"; east=1; west=1; }; class SGface5 { name="Lester"; texture="\men\img\face5.paa"; east=0; west=1; }; class SGface6 { name="Robert"; texture="\men\img\face6.paa"; east=0; west=1; }; class SGface7 { name="Gary"; texture="\men\img\face7.paa"; east=0; west=1; }; class SGface8 { name="Hong"; texture="\men\img\face8.paa"; east=0; west=1; }; }; Share this post Link to post Share on other sites
mystic 0 Posted October 22, 2003 solved my problem! Share this post Link to post Share on other sites