The Frenchman 0 Posted September 25, 2003 Help please. Share this post Link to post Share on other sites
edc 0 Posted September 25, 2003 dBpowerAMP Music Converter is pretty good(and free!). I think you have to download the ogg codec from their site. Share this post Link to post Share on other sites
superskunk 0 Posted September 26, 2003 I always use: Goldwave Goldwave a small free program...you have to download the OGG codec and install it into the goldwave directory!!!! OGG codec very easy to use...and still all the options you need!! you can open and save as..most common formats like mp3, wave, ogg enz. Greetzz Sskunk Share this post Link to post Share on other sites
cobra@pulse 0 Posted September 26, 2003 I use this little gem, Ogg convertor small and fast and free. (set it to 64bps by right clicking on it before you convert it as OFP only recognises that.) Share this post Link to post Share on other sites
The Frenchman 0 Posted September 27, 2003 I use this little gem,Ogg convertor small and fast and free. (set it to 64bps by right clicking on it before you convert it as OFP only recognises that.) I tried this one but it is not working. I am putting the file in the fish but nothing happens. Share this post Link to post Share on other sites
The Frenchman 0 Posted September 27, 2003 Ok, I finnally got the song into .ogg. I put the .ogg file into the Operation flashpoint/users/The Frenchman/missions/Name of mission but when I go into the editor, it doesn't show up. Share this post Link to post Share on other sites
edc 0 Posted September 27, 2003 I think you've gotta make a description.ext w/ stuff in it for it to show up. I'm pretty sure there's been several topics within last few months. Share this post Link to post Share on other sites
lonesoldier 0 Posted September 28, 2003 The Frenchman. Go to your missions folder. Inside it create another folder called "music". In the music folder place your song. Then create a text file called "description.ext". In the description.ext put the following code: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMusic {   class mysong   {     name = "mysong";     sound[] = {"mysong.ogg", db, 1.0};     titles[] = {0, $STRM_mysong};   }; }; Replace all of the occurences of "mysong" with the name of the song. Save the changed to the description.ext. Then go into your mission in flashpoint, and save the mission(for the changes to take effect). Viola - Your sound should now be displayed, and it should work. Any problems? Don't hesitate to ask. Share this post Link to post Share on other sites
The Frenchman 0 Posted September 28, 2003 Still doesn't work. I dePBOed a different mission did it but it worked without the description. Share this post Link to post Share on other sites
lonesoldier 0 Posted September 28, 2003 Sorry, I don't understand what you just said? Share this post Link to post Share on other sites
The Frenchman 0 Posted November 6, 2003 Ok, I am retrying at Mission editing and I still dont understand. I have a song but I dont know what do do next. This is what I see. What do I click on next? Share this post Link to post Share on other sites
zukkov 0 Posted November 8, 2003 frenchman, i'll tell you what worked for me. get the dbpoweramp music convertor and install the ogg codec. also get chris's ofp script editor here create a folder called music in the user\mission folder you want to add the music file to. move the converted file into that folder. then create the description.ext file with the script editor and save it to the user\mission folder. if you're currently running ofp, you'll probably have to exit the game for the music files to show up in the editor. anyway, hope that helps. good luck... Share this post Link to post Share on other sites